Date:
Thursday, June 24, 2010
We’ve all heard about SecondLife as a real-time collaborative virtual world, but what about using the video-building possibilities with SecondLife to bring fact patterns to life for your class?
Machinima, which is computer animation created in real-time 3D graphic virtual worlds or games, offers endless creative and efficient options for video. With today’s fast-paced, media-rich world, Georgia State Law Adjunct Professor Randall Hughes wanted to use SecondLife machinima to engage his students during his Health Law Regulation course.
Session Video with Annotations: